1337 H4XX.

Friday, 28-02-2014 Yes indeed: the unsafety of the internet has struck again! Over a week ago, our Phobia Wiki was hacked, and polluted with an enormous amount of spam and nonsense by invading bots, resulting in our Wiki being taken offline – and because our Wiki was tied to this…

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The Birth of a Legend.

Thursday, 13-02-2014 Still excited and exceptionally motivated from the updates and findings of yesterday, I decided to create an outline for a short story about a specific person within our fictional world that would be an iconic representation of both it’s class and it’s race. By doing this, I would…

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Fear of Dreaming.

Tuesday, 11-02-2014 As Rudolf suggested, I’ve been researching existing classes in a variety of roleplaying games, to find out which elements are used that I may or may not like, and what I think should be handled differently in our own game. I’ve looked into the classes used in games…

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It’s Super Effective!

Monday, 10-02-2014 Inspired by the events of friday, I’ve started working on some additional lore and abilties for my first couple of classes over the weekend, and continued this into monday. During the development of these abilties, I took seemingly simple combat-systems from games such as Pokémon and Pet Battles…

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Classy Talk.

Friday, 07-02-2014 After our succesful meeting about the first flowchart and the subsequent in-depth talk about game-mechanics – especially the combat and class system – that Rudolf and I had on thursday night, we decided that we would use the coming days to research and develop our first classes, alongside…

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Go With The Flow.

Thursday, 06-02-2014 Challenge completed: I’ve made a relatively simple but clear and well-arranged flowchart for our roleplaying game, and although it will probaby recieve some alterations during the creative- and production process,  both Rudolf and I are satisfied with the current result. Interestingly, I’ve found that creating an elaborate flowchart forced me…

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